These last weeks has been really exciting! Thanks to Divine Robot (the company where I work) I’ve been able to get more work done on the game than I have in years, and it’s so much fun finally being able to make all those ideas I’ll been having a reality.
Finally we have an editor in the game, and thanks to that editor I’ve been able to start working on the campaigns. It’s not much right now, only one level that works mostly as an tutorial. But this level have set the foundation for the upcoming campaign levels. So with each new release from now on you will see more and more campaign levels coming out in a faster phase.
If you would like to get more information about this release you can go here…